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Meet Glodom at G-STAR 2026 in Busan | November 19–21

release date: 12-11-2026Pageviews:

As the global gaming industry continues to grow, markets around the world are becoming increasingly interconnected. Cross-border collaboration in game development, technology, and content is also gaining momentum.

 

G-STAR 2026, one of the gaming industry's major annual events, will take place at BEXCO in Busan, South Korea, from November 19 to 22. The exhibition will bring together game companies and industry organizations from around the world, including internationally recognized names such as KRAFTON, HoYoverse, NetEase Games, SEGA, and KOEI TECMO GAMES.

 

As an exhibitor, Glodom will be welcoming global gaming industry partners at Booth G-905, Hall 5, 3F, Exhibition Center 2, BEXCO, from November 19 to 21.

 

Drawing on more than 20 years of experience in language services, Glodom will showcase its capabilities in game localization, subtitle production, LQA, multilingual customer support, and overseas social media management. We look forward to sharing our experience in multilingual game content production and international project support, as well as exchanging ideas with industry peers on the evolving needs of games entering global markets.

More Than 20 Years of Experience in Language Services

Founded in 2004, Glodom has spent more than two decades providing multilingual translation and localization services to businesses worldwide. Through years of project experience, we have developed extensive expertise in managing multilingual projects and built a global network of language resources spanning numerous countries and regions.

 

With a professional team of language specialists and well-established project management processes, Glodom develops multilingual content solutions tailored to each client's business needs and target markets.

 

In game localization, our experience covers a wide range of game genres and multilingual projects. Every game has its own creative vision, target audience, and release strategy. Our localization teams take these factors into account when assigning language resources and coordinating translation and review throughout each project.

 

Beyond linguistic accuracy, we pay close attention to preserving character identities, the game's distinctive style, and the nuances of the original dialogue. Our goal is to make the language feel natural and consistent, so players in different markets can enjoy an equally engaging gaming experience.

From Game Localization to Global Operations: End-to-End Language Support

Taking a game global is a long-term process that extends across development, release, and ongoing operations. Translating the game text is only the starting point. Presenting characters and fictional worlds across languages, validating the quality of multilingual versions, and communicating with players in overseas markets all bring their own language requirements.

 

To support game companies at different stages of international expansion, Glodom offers the following services:

 

1. Game Translation and Localization

Glodom provides multilingual translation and native-language review for a wide range of in-game content, including narrative text, character dialogue, game UI, item descriptions, skill descriptions, system messages, and event content.

 

Our linguists adapt each type of content to the game's world, character profiles, narrative style, and the cultural context of its target markets. We also maintain terminology and style consistency throughout the localization process, helping ensure a coherent experience across all language versions.

 

2. Game Subtitle Production

From character dialogue to cinematic sequences, Glodom provides multilingual subtitle translation, timecoding, proofreading, and formatting to support the localization of in-game video content.

 

Producing effective subtitles requires more than an accurate understanding of the source text. It also means interpreting dialogue in the context of on-screen action, character relationships, and individual scenes.

 

Taking these factors into account, our team adapts subtitle content and timing to the conventions of each target language. This helps preserve the original meaning while keeping subtitles readable, appropriately paced, and well aligned with the visuals.

 

3. LQA

Glodom provides linguistic quality assurance for localized game versions, covering translation accuracy, natural language usage, terminology consistency, contextual appropriateness, and audio-subtitle synchronization.

 

Our game team also tests how localized content appears and functions in the actual game environment, taking into account the UI, gameplay flows, and specific in-game scenarios.

 

This process helps identify issues that may not be caught through text review alone, including text overflow, incorrect variable display, truncated strings, and contextual mismatches. By checking both linguistic quality and on-screen presentation, we help game companies identify potential localization issues before release.

 

4. Multilingual Customer Support for Games

For games released in overseas markets, Glodom provides multilingual customer support covering common player inquiries related to accounts and login issues, payments and refunds, event rules, quest progress, and game updates.

 

Our teams adapt their communication to the language preferences and needs of players in different markets, while following each project's service language requirements, business procedures, and response standards. This helps game companies address player inquiries and feedback efficiently throughout their global operations.

 

5. Multilingual Social Media and Community Management

Glodom supports multilingual content for overseas game social media channels, including game news, version updates, event announcements, and community interactions.

 

We adapt content to the characteristics of different social media platforms, local players' communication styles, and the culture of each community.

 

By balancing brand voice with local communication conventions, we help game companies make their updates, promotional content, and player interactions feel more natural and relevant to their target audiences.

 

6. Game Industry Staffing Support

From development and testing to global release and ongoing operations, game projects often require professionals with different areas of expertise.

 

Glodom provides staffing support based on project size, language requirements, and specific role requirements. We help clients source suitable talent and supplement their project teams as needed, offering greater flexibility as staffing needs evolve throughout the project lifecycle.

 

From multilingual game content production and localization quality assurance to overseas player communication and staffing support, Glodom continues to provide professional language services across the development, release, and operational stages of global gaming projects.

November 19–21 | Meet Glodom at Booth G-905!

During G-STAR 2026, the Glodom team will be at Booth G-905, ready to meet gaming industry professionals from around the world. We look forward to sharing our experience in global game projects, learning more about the needs of different markets, and discussing the latest developments in the industry.

 

Whether you are preparing to launch a game globally, looking for a multilingual localization partner, or exploring ways to improve overseas player support and community engagement, we'd be delighted to meet you at G-905 and discuss how we can work together.

 

Can't make it to Busan? You can still reach us through our official website at www.glodomtec.com or call us at +86 755 2651 0808 to learn more about our services.

 

G-STAR 2026 | Event Details

Event: G-STAR 2026

BTB Exhibition Dates: November 19–21, 2026

Venue: Hall 5, 3F, Exhibition Center 2, BEXCO, Busan, South Korea

Glodom's Booth: G-905

 

We look forward to seeing you in Busan on November 19–21!

Hotline(86)755-2651 0808

AddressRoom 1015, Xunlei Building, 3709 Baishi Road, High-Tech Industrial Park, Nanshan District, Shenzhen